We use cookies on this site to enhance your experience.
By selecting “Accept” and continuing to use this website, you consent to the use of cookies.
Search for academic programs, residence, tours and events and more.
I received my PhD in digital media and intermedial performance from the University of Waterloo in 2016. As a member of the higher education community for the past two decades, I have acquired extensive experience in fostering inclusive teaching and learning environments. Over the years, I taught courses in such diverse areas as digital media studies, disability studies, critical making, user experience design, and inclusive design. As an educator, I care deeply about my students’ academic development and wellbeing. I am committed to supporting the learning needs of students and promoting an inclusive culture of learning that is accessible to all students, regardless of background, identity, or belief.
Besides my teaching practice, I am also active in research. Working at the intersection of disability studies, digital media studies, and critical design, my research attends to the impact of digital media technologies and design practice on contemporary society and culture. My peer-reviewed work has appeared in Technoculture, The International Journal of Performance Art and Digital Media, The Canadian Journal of Disability Studies, The International Journal of Inclusive Education, and IEEE Xplore, among other publication venues. As an academic, I serve as a peer reviewer for reputable academic journals in the humanities and social sciences as well as an external expert reviewer for national government grant agencies. I currently serve on the Editorial Board of Technoculture.
Working at the intersection of disability studies, digital media, and critical making and design, my research attends to the impact of digital media technologies on contemporary society and culture, particularly the lived experiences of persons with disabilities.
My current research examines the role that the multisensory and techno-somatic capacity of our body plays in shaping our embodied perception of our interactions with various media technologies that we encounter on a daily basis. Combining techniques of critical making with soma-based design methods that involve the designer’s body in the design process, my research investigates the efficacy of a multisensory experience design approach towards improving the multisensory experiences of people with disabilities and elderly persons who interact with digital media technologies. Thinking with the concept of “social futures”, which explores the importance of the social in the conceptualization and creation of diverse futures, I seek to discover new approaches to designing inclusive human-technology interactions by understanding how the development of sensorial and perceptual awareness through techno-somatic experiences can help users become attuned to different experiential modes of interacting with physical devices and digital interfaces.
Contact Info:
Office location: MDC110
Office hours: Friday, 10:00am - 11:00am & 3:00pm - 4:00pm, and by appointment.
Languages spoken: English, Cantonese, Mandarin Chinese